Elden Ring's Evasion Move Deserves to Be Celebrated

Having spent time with the popular action RPG, or most other 3D action game, you're probably familiar with the fantastic mechanic referred to as the “evasion roll.” This evasion technique lets your avatar to carry out a forward, sideways, or backward tumble to evade any enemy attacks and move away from the bad guy. Seems useful, right?

The evasion roll, though, has gotten plenty of criticism, not simply as a result of the somersault; it's been labeled dumb, a cop-out, and an unbelievable technique — and occasionally, I concur. You should see me tumbling about local Doppler gangs in The Witcher 3 — untouchable! But Elden Ring's evasion move stands as the roll to top all dodge rolls rolling dodges, and here's the reason.

In Elden Ring's case, the designers identified an excellent method to counter all sentiments suggesting the technique is overly simple: simply give every enemy unreasonable strength, increase it further, and each player character who approaches them will appreciate deeply because of their evasion move, I'm no exception. When the stakes are this high, successfully rolling to victory comes across as a triumph, instead of an unfair advantage.

No different defensive move in the game approaches this level of gratification and consistency, because swift moves don't cover much ground and defensive postures are easily broken by powerful foes. One player advised leaping as the primary Elden Ring evasion method, but besides failing to offer ideal movement, I couldn't understand how taking a crushing hit would improve my chances of beating enemies (inexperience, possibly).

Mastering the Technique

While the rolling dodge grants reprieve in an otherwise brutal game, it requires practice. To begin with, the game's evasion move only triggers a period of immunity once you stop pressing the dodge button, which stops a rapid, fearful withdrawal from dire situations. Furthermore, even though it can carry you off from enemies, it's far more effective to utilize it as a moment to get closer, optimally at their back, and strike blows. In conclusion, it remains necessary to understand and anticipate foe assaults, because rolling prematurely of an extended wind-up may end your invincibility prior to the hit connecting… which will seriously hurt.

A Balanced Mechanic

Even though rolling-dodging in fast repetition might seem rather absurd (kudos to the Witcher anew), this isn't really an option in this title. Certainly, that doesn't render it a believable fighting maneuver — which is precisely why it would be terrifying to experience it in a product like a realism-focused RPG — but this is a dazzling imaginative experience under discussion, so who cares?

Similar to any respectable rolling dodge, this title's rolling animation is improved by a little somersault-y hop at the beginning, giving it an energetic feel instead of plopping the player downward. According to your loadout, the move can feel incredibly quick or somewhat sluggish, however, it's consistently faster and more fluid than the rolling dodges found in the earlier games. Admittedly, you will stick your large weapon into the ground when wielding such equipment, but that's your responsibility for failing to use alternative arms (In jest — don't play the game with a crossbow).

Ideal Equilibrium

Elden Ring's dodging mechanic creates the perfect balance between difficulty and chance, offering hope of victory while endangering that very prospect at the slightest mistake. Perfect this move, and you'll be rewarded with not just victory, but gratification.

Jared May
Jared May

Eleanor is a gaming enthusiast with over a decade of experience in the casino industry, sharing insights and strategies.